Assassin combat and skills

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Xrane_Predator
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Assassin combat and skills

Postby Xrane_Predator » Mon Jan 25, 2016 2:17 pm

I fought both aldken (trandoshan BH combat) and Kenos (human pilot politician) in the arena, and it seems like the assassin skills hit about 2-5% of the time on both of them. Kenos has 8 combat, I have 30 combat 30 assassin, 100% in skills like ambush and circle, and ambush has always completely missed or been super low damage, and Ive had fights where circle hasn't hit at all or hit once or twice. Not sure if its my stats or if theres something wrong with the skills.

Thanks.
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gendi
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Re: Assassin combat and skills

Postby gendi » Tue Jan 26, 2016 2:10 pm

Having looked in detail at the code, I think I'm happy with the current chance to hit. I plan to chance the str bonus to a dex bonus, but further changes would make bounty hunters unable to miss. However, I think a skill or 2 that increase +hit for assassins may be in order.
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gendi
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Re: Assassin combat and skills

Postby gendi » Tue Jan 26, 2016 5:20 pm

FYI
chance to hit.PNG
chance to hit.PNG (41.48 KiB) Viewed 6029 times
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Smasher
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Re: Assassin combat and skills

Postby Smasher » Wed Jan 27, 2016 5:00 am

Giving away super sekrits??? Oh my!!!
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gendi
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Re: Assassin combat and skills

Postby gendi » Wed Jan 27, 2016 7:45 am

*shrugs* If players were playing a tabletop they'd have access to the rules. I'm happy enough. Plus, players can't see their +hit bonus :D
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Smasher
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Re: Assassin combat and skills

Postby Smasher » Wed Jan 27, 2016 9:17 am

Lower the number the better the AC if I remember right. -100 beats -50
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gendi
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Re: Assassin combat and skills

Postby gendi » Sat Jan 30, 2016 9:51 am

Smasher wrote:Lower the number the better the AC if I remember right. -100 beats -50

yup
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Bluthw
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Host and port

Postby Bluthw » Fri May 25, 2018 11:45 pm

Tryed to connect but keep getting server error not sure if I have the correct host and port got it off of mudconnector web site

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